Just a quick update on Active Sky NEXT.
Tried applying a few tweaks and adjusting the sliders. No impact.
The artifacts continue. More importantly, tried again with Active Sky 2012 only. The problem persists even with AS2012. Never had that before with AS2012 for over the year I have been running it. Have written to HiFITech asking if ASN writes new textures or shaders in my FSX PC that may be causing this issue.
Will update when I find the answer.
UPDATE – Jan 4 2014
The answer lies in adjusting the CDD setting in ASN. Under options, there is the ability to control the MIN and MAX CDD value. In the past this was controlled purely in FSX in the CDD setting. What ASN does is adapt this value in FSX as needed. When given a range, this is determined by a variety of factors and ASN intelligently decides the most appropriate value for the situation. However you could choose to lock it at 60 mi. This is done by setting both MIN and MAX to 60. In this case, it is basically simulating what we had before – which was lock it to a value in FSX.
In my case, this seems to resolve the situation greatly. Artifacts, screen tears on my display and glitches have considerably reduced.