Supplementing flight time with simulation time

There is little doubt that simulators have redefined the realm of initial and recurrent training in both Military and Commercial aviation. Cost benefits have been a primary consideration. Lowering the risk of training has been the other major benefit. Achieving balance between simulator and real-aircraft training time has been a subject of much debate and research. Leaning too much to either format has impact. On one side, cost impacts could be significant. On the other, the trainee has little feel for what it is like to be performing this tasks in a real aircraft.
There is also truth to the fact that some areas of training are better handled in a sim while others absolutely need an aircraft.
In my opinion, simulators have evolved to a point where they are close to ‘as real as it gets’. Transfer of training has proven to be effective. Aircrafts have become more technically advanced and a lot of training is focused on procedure and automation – an area where sims lend themselves to really well.
Replication of real-world weather, comms, terrain, flight dynamics have become possible. There isn’t a lot of loss in ambient factors in a simulator today.
In fact the term ‘supplement’ almost implies that sims are secondary. That has changed with time. In many areas, simulators end up being primary channels for training while aircraft-based training come in at an equal percentage or less.
Again, the one major risk of doing too much time in a sim is that it may lead to a situation where the trainee has little or no feel for what the real world circumstances will be like. This too, then comes down to how well real world factors are modeled into a simulation ecosystem – aka fidelity.